Wiki
Proto UI terminology and concept index
Proto UI carries a fairly dense vocabulary.
This wiki layer is a lighter place to explain terms that appear repeatedly across the whitepaper, specs, guides, and tutorials.
What is this section for?
Section titled “What is this section for?”Wiki pages are not full specs and not step-by-step tutorials.
They exist to answer: “what does this term mean in Proto UI?”
Examples:
- asHook Wiki asHook An asHook is a reusable logic unit in Proto UI. It is not an interaction subject by itself, and is attached to a prototype to reuse behavior. Open entry
- anatomy Wiki anatomy Anatomy describes stable roles and structural relations inside a compound prototype family, such as root, trigger, and content. Open entry
- rule Wiki rule A rule makes conditions and intents explicit. It is easier for adapters and compilers to analyze, translate, and optimize than ad-hoc imperative branching. Open entry
- Style Token Wiki Style Token Proto UI style tokens borrow Tailwind-like expression, but in a narrower and more protocol-oriented form. Open entry
- Core Capabilities Wiki Core Capabilities Props, event, feedback, expose, context, state, and lifecycle form the main author-facing capability surface of a prototype. Open entry