Brutalist Dialog
Industrial Neo-Brutalist dialog and dismissal controls
Dialog
Section titled “Dialog”The panel keeps Base Dialog semantics and command wiring while using an industrial poster treatment.
- The opener uses a sky-blue hard-shadow control.
- The top-right X is a dedicated canary-yellow square control, not a borderless icon.
- Hover changes the X to coral and increases its hard shadow.
- Press advances the control
1pxin both axes and removes its shadow. - Footer dismiss actions use the same explicit close semantics; they must not masquerade as neutral text links.
- Focus remains a visible hard outline; the accessible
Closename is preserved.